![]() ![]() There’s a lot of “find this object to unlock this other object” and a lot of “memorize this pattern and use it somewhere else”. I played up until the tenth level (out of twenty), and the puzzles aren’t terribly difficult or original. In fact, Faraway: Puzzle Escape has four sequels, available on both Android and iPhone, so for folks who are a big fan of low-poly first person puzzlers, that’s a pretty meaty catalog. I didn’t find the controls confusing or awkward once I realized that, it just wasn’t what I was expecting. That was the point when I realized this game had been designed for mobile devices and touchscreens. As it turns out, there is no “secret” entrance, there is a door right in front of you, and you can’t just click on it to proceed instead you must hold and drag the handle. ![]() In fact, the very first one I found led me pretty far astray, until I finally gave up and consulted a walk-through. ![]() They don’t really provide any clues to the puzzles, and – at least for me – added nothing to the experience. There are letters you can pick up on all of the levels, which give you the barest whisper of a background story, but I’ll confess that after the first couple, I decided I didn’t much care for the letter-writer (sorry, Dad!), and stopped actively looking for them. The game’s description on the publishers website. ![]()
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